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From product to platform, creating a companion app for a humidifier

The Overview

I redesigned a remote control app for a humidifier with a confusing physical interface. In doing so, the app improves usability by providing clear controls, smart scheduling as well as a comprehensive product info page, while adhering to the brand’s visual identity.

*This is an independent project not affiliated with Canopy

Project type

IoT Mobile App Design, Visual Branding

Timeline

January- April 2025

Tools

Illustrator, After Effects, Figma

The Problem

I purchased a highly rated Canopy humidifier that lacked intuitive controls; unlike competitor models this humidifier does not have app functionality, leading to a user experience that felt disconnected from the modern smart home ecosystem, in addition to 5% of reviews related to usability issues. 

The Solution

I took this as an opportunity to reimagine the product’s digital experience by designing a remote control app aligned with the Canopy's brand identity, focusing on intuitive design and a more optimized user experience and cutting negative complaints by 5%! 

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Research and Insights

Pain point discovery

Upon using the humidifier for the first time, I took note of pain points that I initially noticed:

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Hard to see controls

Limited functionality

No indication for some control levels

Examples of user complaints and pain points:

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User Interviews

In order to gain more perspective on the pain points and how these features could be improved, I conducted a brief test to see what other users noticed, following these tasks:

Step 1

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Turn on the device

Step 2

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Set to highest fan speed

Step 3

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Set to medium volume

These were the specific pain points I was able to note from user testing:

User 1:

22 y/o

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Buttons are too small:

Long nails it made it difficult to press buttons on the panel with accuracy.

Confusing UI:

Repeated button system not intuitive, most confused with step 2. 

User 2:

56 y/o

No indicators for volume:

Difficult setting up step 3, as there were no way to tell what volume levels there were.

Hard to see:

Poor contrast to background and small print size made it difficult to see.

Competitor Analysis

To gain a better understanding of the current trends within device control apps, specifically pertaining to humidifiers, I took note of the recurring features in popular apps within the market.

Main controls screen

Create schedule

Schedules screen

Dyson - Humidifier Purifier 

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Levoit Humidifier

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Goals for the design

Based on both user and market research, I found 3 areas I wanted to focus on in the app:

Simplify user interaction with intuitive controls

Provide smart scheduling features

Align visually with Canopy's existing brand identity

Information Architecture

Created a rough outline based on three main screens:

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Design Systems

Logo

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Color Palette

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Form Fields 

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Buttons

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Typography

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Primary

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Secondary

Tertiary

Dropdowns

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Iterations

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Key visual changes

The initial design's color scheme did not align with the visual branding language of Canopy, thus needed a major revision.

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Simplifying actions

By removing the toggle for 'Add Action', we eliminated an unnecessary step and more space, getting rid of scrolling and bigger controls.

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Easily accessible controls

Simplified the design so that all controls and their current status were visible at a time, as well as levels clearly stated.

Final Video

​This project deepened my skills in translating hardware interactions into intuitive mobile interfaces, working within design constraints and thinking critically about user feedback and control visibility. It reinforced the value of enmeshing design systems with empathy, even when designing from scratch!

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